Daggerheart is
a tabletop roleplaying game of epic and heartfelt tales of adventure,
tuned uniquely by your group for maximum fun at YOUR table. A perfect
companion to storytellers of all kinds, the Daggerheart Core Set contains a hardcover rulebook and a box containing a rich set of cards for character customization.
The 366 page lavishly illustrated hardcover rulebook contains:
- Guidelines for creating characters and shared worlds, for building
adventures, and for crafting encounters and campaigns as a game master.
- Dynamic adversaries and environments to challenge your characters.
- Detailed advice on GM craft, player best practices, campaign building, and more.
The box of 279 beautifully-illustrated cards securely clasps with a magnet, including:
- 18 Ancestry Cards—Characters in Daggerheart may come in all shapes
and sizes, from the turtle-like galapa to the pointed-eared elves.
- 2 sets of 9 Community Cards—The culture you came from has shaped
your character, providing unique Features for them to use, like the
silent step of the forest-dwelling Wildborne or the far-flung knowledge
of the Loreborne.
- 54 Subclass Cards—Step into shadows as a Nightwalker Rogue, or find a
friend in every high (and low) place with the Syndicate Rogue! Harness a
legendary gods-given weapon as a Divine Wielder Seraph, or take to the
skies as a Winged Sentinel Seraph.
- Each of the 18 Subclasses comes with a Foundation, Specialization, and Mastery card to grow alongside you as you grow in power.
- 189 Domain Cards—Each class combines two domains, evocative suites
of abilities you’ll increase access to as your character grows in power.
Bards wield Grace (the domain of charisma) and Codex (the domain of
intensive magical study), while Wizards wield Codex and Splendor (the
domain of life and power over death).